OA Profie Id : OA-0000-03472
1 - Analyzing game strategies of the don’t get angry board game using computer simulations
2 - Comparing machine learning classification models on a loan approval prediction dataset
3 - Simulations of solving a single-player memory card game with several implementations of a human-like thinking computer algorithm
4 - Using interactive web-based animations to help students to find the optimal algorithms of river crossing puzzles
5 - Models of data structures in educational visualizations for supporting teaching and learning algorithms and computer programming